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Manfred Hideous
TOHOKU 9.0
43
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Posted - 2013.07.13 13:38:00 -
[1] - Quote
Besides the obvious shoot people answer, I consider the following to be a form of PVP.
Exploration in null owned or claimed by alliances who aren't blue. Anything wormhole. Hauling through null/low. (If you don't agree, try running camps in a T1 hauler; It's fun) Ratting with reds nearby or in system.
Basically, anything where you know you are risking being shot at. If you're afk hauling through highsec, you're probably not PVPing, though you might run into someone who is anyway.
Ganking is PVP as far as I am concerned. It perfectly fits the PlayerVSPlayer model. It might not be *fair* PVP but that doesn't make it less than PVP. |

Manfred Hideous
TOHOKU 9.0
45
|
Posted - 2013.07.13 14:12:00 -
[2] - Quote
Ace Uoweme wrote:Manfred Hideous wrote:Ganking is PVP as far as I am concerned. It perfectly fits the PlayerVSPlayer model. Ganking is about the only PvP there is in MMOs, which is the sad state of PvP. Easy kills. For lazy killers.
You must never have PVP'ed then. There are two wars going on right now with fleet fights being has and fun by all, or at least the winning side. There are plenty of people mutually shooting each other in space and many more performing in the subjects I listed earlier.
PVP is what you don't want. You wish that CCP would make ganking impossible and nul/low should have Concord. I've said it before; Perhaps this is not the game for you.
I imagine there are other games in space you could find that wouldn't offend your sensibilities. |

Manfred Hideous
TOHOKU 9.0
47
|
Posted - 2013.07.14 00:17:00 -
[3] - Quote
Ace Uoweme wrote:Benny Ohu wrote:other games offer a more limited variety of pvp activities. this does not change the meaning from 'player versus player'
(that's what pvp stands for just fyi)
this ~generally accepted definition~ [citation needed] is wrong And EvE is no different. Hiding under the skirt of "sandbox" doesn't excuse the definition: PvP is non NPC combat. It's human PLAYER vs human PLAYER. It's not fighting through the market. It's not ship spinning in a PvP game. It's not building ships in a PvP game. It's actual non-NPC combat.
Incorrect. Any time I can get the advantage of you (oh baby) I have PvPed. You have as well, even if you lost. I broaden that definition to it being PvP whenever you knowingly risk your ship and pod (or isk, reputation, ect) in whatever situation. If you take your retriever into 0.4 space to mine rocks, you can be owning peeps just by denying them a kill by being smart (and a bit lucky). |

Manfred Hideous
TOHOKU 9.0
47
|
Posted - 2013.07.14 02:41:00 -
[4] - Quote
Kaarous Aldurald wrote:Robert Saint wrote:Verunae Caseti wrote:Any gameplay element, combat or otherwise in which the skills, experience and abilities of one player are pitted against another and one emerges the benefactor or victor.
Verunae, I agree with your above statement. Do you feel that it is more rewarding to win in a PVP matchup if the odds are somewhat technically equal, and your skill was the deciding factor? Or are you perfectly comfortable being part of a gang that defeats a solo player that didn't have a chance? Which is more rewarding to you? Or are they the same value? [Edit: Also, I reject the concept of equality as far it goes to "fair fights". No fights are fair and equal, except things like chess. And chess is boring as hell. Things being mixed up, different capabilities across the board, that's what make thing interesting.
Pretty much what I taught my kids. No fight outside a ring is fair, so do what you have to do to win conclusively and as fast as possible. |

Manfred Hideous
TOHOKU 9.0
47
|
Posted - 2013.07.14 15:48:00 -
[5] - Quote
Alpheias wrote:[quote=Ace Uoweme][quote=Alaric Faelen]
Perhaps you should tell people that your PVP experiences is from WoW and not EVE.
And that presumes that WoW PVP even *is* PVP. There's no consequence to losing in 99% of MMOs. That's why I continue to play this terrible game. :) |
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